- IP属地
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- 2023/02/07
- 1
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- · 发布于未知
2023-02-10 00:09:56 - GetDataHandlers: ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at TShockAPI.GetDataHandlers.HandleSyncLoadout(GetDataHandlerArgs args) in /home/runner/work/TShock/TShock/TShockAPI/GetDataHandlers.cs:line 4442
at TShockAPI.GetDataHandlers.HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data) in /home/runner/work/TShock/TShock/TShockAPI/GetDataHandlers.cs:line 174
2023-02-10 00:09:56 - GetDataHandlers: INFO: 55 authenticated successfully as user 55.
2023-02-10 00:09:58 - HandlerCollection`1: INFO: 55 disconnected.
2023-02-10 00:09:58 - TShock: ERROR: System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'System.Net.Sockets.TcpClient'.
at System.Net.Sockets.TcpClient.<ThrowIfDisposed>g__ThrowObjectDisposedException|67_0()
at System.Net.Sockets.TcpClient.GetStream()
at TShockAPI.Sockets.LinuxTcpSocket.Terraria.Net.Sockets.ISocket.AsyncSend(Byte[] data, Int32 offset, Int32 size, SocketSendCallback callback, Object state) in /home/runner/work/TShock/TShock/TShockAPI/Sockets/LinuxTcpSocket.cs:line 138
at TShockAPI.TSPlayer.SendRawData(Byte[] data) in /home/runner/work/TShock/TShock/TShockAPI/TSPlayer.cs:line 2060
at FixSSC_Temp.MainPlugin.SetPlayerInvSlot(TSPlayer player, Int32 index, Item item)
at FixSSC_Temp.MainPlugin.<>c__DisplayClass23_0.<PlayerHooks_PlayerPostLogin>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
2023-02-10 00:09:58 - HandlerCollection`1: INFO: Broadcast: Saving world...
2023-02-10 00:09:59 - StartHelper: INFO: Broadcast: World saved.
2023-02-10 00:09:59 - StartHelper: INFO: World saved at (C:\Users\87343\Documents\My Games\Terraria\Worlds\大师服务器强制开荒.wld.crash)
2023-02-10 00:10:33 - Commands: INFO: Server executed: /say.
at TShockAPI.GetDataHandlers.HandleSyncLoadout(GetDataHandlerArgs args) in /home/runner/work/TShock/TShock/TShockAPI/GetDataHandlers.cs:line 4442
at TShockAPI.GetDataHandlers.HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data) in /home/runner/work/TShock/TShock/TShockAPI/GetDataHandlers.cs:line 174
2023-02-10 00:09:56 - GetDataHandlers: INFO: 55 authenticated successfully as user 55.
2023-02-10 00:09:58 - HandlerCollection`1: INFO: 55 disconnected.
2023-02-10 00:09:58 - TShock: ERROR: System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'System.Net.Sockets.TcpClient'.
at System.Net.Sockets.TcpClient.<ThrowIfDisposed>g__ThrowObjectDisposedException|67_0()
at System.Net.Sockets.TcpClient.GetStream()
at TShockAPI.Sockets.LinuxTcpSocket.Terraria.Net.Sockets.ISocket.AsyncSend(Byte[] data, Int32 offset, Int32 size, SocketSendCallback callback, Object state) in /home/runner/work/TShock/TShock/TShockAPI/Sockets/LinuxTcpSocket.cs:line 138
at TShockAPI.TSPlayer.SendRawData(Byte[] data) in /home/runner/work/TShock/TShock/TShockAPI/TSPlayer.cs:line 2060
at FixSSC_Temp.MainPlugin.SetPlayerInvSlot(TSPlayer player, Int32 index, Item item)
at FixSSC_Temp.MainPlugin.<>c__DisplayClass23_0.<PlayerHooks_PlayerPostLogin>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
2023-02-10 00:09:58 - HandlerCollection`1: INFO: Broadcast: Saving world...
2023-02-10 00:09:59 - StartHelper: INFO: Broadcast: World saved.
2023-02-10 00:09:59 - StartHelper: INFO: World saved at (C:\Users\87343\Documents\My Games\Terraria\Worlds\大师服务器强制开荒.wld.crash)
2023-02-10 00:10:33 - Commands: INFO: Server executed: /say.