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服务端工具 【汇总】TShock版本汇总

英文名称
TShock
语言支持
English、非官方汉化
下载地址
见本贴
原帖地址
https://github.com/Pryaxis/TShock
开源地址
https://github.com/Pryaxis/TShock
来源
https://github.com/Pryaxis/TShock
适用版本
1.3~1.4.1.2
编写语言
C#

TheLastPrism

管理成员
版主
创意家
2019/10/25
782
242
110
武汉
TShock 4.4.0 Pre-release 12 for Terraria 1.4.0.5
目前PE服务器的主流TShock版本
属于测试版本,可能存在bug与不稳定性

版本说明转自GitHub
To upgrade, simply overwrite all applicable files in your existing server folder. TShock releases are designed so that you can upgrade by copying all files over and clicking "yes" to overwrite any duplicates. All existing world and character and database data will be saved.
  • Fixed various bugs related to Snake Charmer's Flute. (@Rustly)
    • The entirety of the snake now places.
    • The old snake now removes when placing a new snake.
    • Players are no longer disabled for breaking TilePlace/TileKill thresholds when modifying snakes.
  • Prevented players from seeing the npc spawnrate change permission error on join. (@Rustly)
  • Installed new sprinklers!
  • Organized parameters by category and relevance in the config.json file. (@kubedzero)
  • Fixed multiple holes in Bouncer OnTileData. (@Patrikkk, @hakusaro)
    • Issue where players could replace tiles with banned tiles without permission.
    • Including replace action in TilePlace threshold incrementation, so players cannot bypass the threshold while replacing tiles/walls.
    • Including check for maxTileSets when player is replacing tiles, so players cannot send invalid tile data through the replace tile action.
    • Including a check for ReplaceWall when the tile is a Breakable/CutTile.
  • Adding checks in Bouncer OnNewProjectile (@Patrikkk):
    • For valid golf club and golf ball creation.
    • Renamed stabProjectile to directionalProjectile for a more accurate naming.
    • Adding staff projectiles to the directionalProjectiles Dictionary to include staffs in the valid projectile creation check.
    • Adding GolfBallItemIDs list in Handlers.LandGolfBallInCupHandler.cs
  • Fixed an issue in the SendTileSquare handler that was rejecting valid tile objects. (@QuiCM)
  • Fixed the issue where players were unable to place regular ropes because of the valid placement being caught in Bouncer OnTileEdit. (@Patrikkk)
  • Added pet license usage permissions to trustedadmin and owner groups. Do note that this has a high network usage and can be easily be abused so it is not recommended to give out this permission to lower level groups. (@moisterrific)
  • Removed checks that prevented people placing personal storage tiles in SSC as the personal storage is synced with the server. (@Patrikkk)
  • Cleaned up a check in Bouner OnTileEdit where it checks for using the respective item when placing a tile to make it clearer. This change also fixed the issue in a previous commit where valid replace action was caught. Moved the check for max tile/wall types to the beginning of the method. (@Patrikkk)
  • Improved clarity for insufficient permission related error messages. (@moisterrific)
  • Removed redundant Boulder placement check that prevented placing chests on them, as it is no longer possible to place a chest on a boulder, so nothing crashes the server. "1.2.3: Boulders with Chests on them no longer crash the game if the boulder is hit." (@kevzhao2, @Patrikkk)
  • /itemban - /projban - /tileban - Added a default: case to the commands so an invalid subcommand promts the player to enter the help subcommand to get more information on valid subcommands. (@Patrikkk)
  • /world - Renamed to /worldinfo to be more accurate to it's function. Command now displays the world's Seed. Reformatted the world information so each line isn't repeatedly starting with "World". (@Patrikkk)
  • /who - Changed the display format of the online players when the -i flag is used. From PlayerName (ID: 0, ID: 0) to PlayerName (Index: 0, Account ID: 0) for clarification. (@Patrikkk)
  • Added DisplayDollItemSync event. An event that is called when a player modifies the slot of a DisplayDoll (Mannequin). This event provides information about the current item in the displaydoll, as well as the item that the player is about to set. (@Patrikkk)
  • Added DisplayDollItemSyncHandler, which checks for building permissions of the player at the position of the DisplayDoll. (If they do not have permissions, it means they are hacking as they could not even open the doll in the first place.) (@Patrikkk)
  • Added RequestTileEntity packet handling. (@Patrikkk)
    • Implemented the OnRequestTileEntityInteraction even hook in GetDataHandler. (@Patrikkk)
    • Created RequestTileEntityInteractionHandler which checks for building permissions when the player is attempting to open a display doll (Mannequin) or a Hat Rack. This now prevents players from opening a Mannequin or a Hat Rack if they have no building permissions at the position of these tile entities. As of 1.4.0.5, these are the only two items that use this packet. (@Patrikkk)
 

附件

最后编辑:

TheLastPrism

管理成员
版主
创意家
2019/10/25
782
242
110
武汉
TShock4.4.0 Pre-release 15 for Terraria 1.4.1.2
目前PC端服务器的主流版本
相对上一个版本具有更好的稳定性
但依然只是测试版,可能存在bug与不稳定性

版本说明转自GitHub
选用了Pre14版本的版本说明,因为Pre15版本只是修复了一些调试性问题

Changes
  • Terraria v1.4.1.2 (Thanks @Patrikkk and @DeathCradle <3)
  • Added Torch God's Favor support in SSC. (@Stealownz)
  • SendTileSquare is now SendTileRect and can now send rectangles instead of squares. This is a breaking change (@QuiCM)
  • Destroying protected tiles underneath a tile object no longer causes the tile object to disappear for the client (@QuiCM)
  • 'RegionProtectGemLocks' config option now works correctly. Gems can now be placed in Gem Locks while this option is enabled (@QuiCM)
 

附件

2021/02/21
2
0
20
或者说有什么方法能够汉化他们?用旧版本的汉化文件进行部分替换吗?
 
2021/02/09
3
0
25
TShock4.4.0 Pre-release 15 for Terraria 1.4.1.2
目前PC端服务器的主流版本
相对上一个版本具有更好的稳定性
但依然只是测试版,可能存在bug与不稳定性

版本说明转自GitHub
选用了Pre14版本的版本说明,因为Pre15版本只是修复了一些调试性问题

Changes
  • Terraria v1.4.1.2 (Thanks @Patrikkk and @DeathCradle <3)
  • Added Torch God's Favor support in SSC. (@Stealownz)
  • SendTileSquare is now SendTileRect and can now send rectangles instead of squares. This is a breaking change (@QuiCM)
  • Destroying protected tiles underneath a tile object no longer causes the tile object to disappear for the client (@QuiCM)
  • 'RegionProtectGemLocks' config option now works correctly. Gems can now be placed in Gem Locks while this option is enabled (@QuiCM)
多久出tshock的1.4.2.1ε=ε=ε=(#>д<)ノ